Gutter runners are the fastest players in the game and are also one of the best players available to any team.
Blood bowl gutter runner.
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Dauntless has the advantage of keeping you on your feet when you blitz or block good if your gutter runner has the ball or if he is blitzing the ball carrier as he can attempt to pick up the ball after the blitz and makes it easier to achieve 1 and 2 dice blocks as you need less pieces to do so and as a result lets isolated gutter runners perform better.
He s going to be an expensive player so give him block next and make him a ball carrier.
Deviate from this recommendation at your own risk.
Place three 0 spps linerats on the los they are cannon fodder.
Also consider putting linerats with nigglings ag or ma etc.
2heads on the double.
You can usually just walk up and do the handoff.
The core to any skaven team is getting 3 gutter runners 2 blitzers and 3 re rolls what you fill the rest with is largely a matter of personal preference.
The real implication i see with this gutter runner skill is that the people behind the revamp of bb are eager to make their mark on the game.
They are what makes the skaven team good and you will find other teams going out of their way to kill them.
They could easily have given them stab to reflect the presence of those daggers or just left well enough alone but instead they created an entirely new skill and slapped it onto the player type.
I ve had success in the past with going for dauntless so gutter runners have some.
The necromunda plate logo the necromuinda stencil logo mordheim the mordheim logo city of the damned blood bowl the blood bowl logo the blood bowl spike device fanatic the fanatic logo the fanatic ii logo warmaster and all associated.
With mv9 on 4 players you don t really need to much.
No idea on when these will be out though.
Comments on skaven starting rosters.
Expendable is the word.
The middle gutter runner is for linking both flanks to start a surprise change of flanks or as an emergency ball handler if something odd happens.
So normally a movement point would be a no brainer but gutter runners are already stupid fast so it seems excessive.
Not every coach believes that the rat ogre is a desirable positional in a new or developed skaven team whether it s really worth that much in added tv.
Apparently there will eventually be blister packs of 2 for the models missing from starter boxes so 2 gutter runners 2 blitzers etc so if you want more of the same you just need to wait.